home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 2.10
/
PCGAMER Disc 2.10 NOV 1996.iso
/
HBDEMO
/
DATA
/
SEATL.HTM
< prev
next >
Wrap
Text File
|
1996-08-10
|
6KB
|
97 lines
DefineTeam name=Seattle_Fury idlogo=Seahud tslogo=sealogo tstext=seadscr tstitle=seatitl tsanim=seapl environment=newyork
# ======= DROMER DEFINITIONS =======
DefineObject type=Dromer name=Seatl0 modfile=Seaohi mat = Seaohi UseMyPallette
SetMotionParams pos = 40 -75 0 accel=30 speed= 42 azim= -90 elev = 45 fric=.03 elas=0.32
SetPlans Defense Human CarryRok OffWing Sideln
SetRatings id_RAT_WeightClass = 6 id_RAT_Stamina =7 id_RAT_Checking = 6
SetRatings id_RAT_Balance =8 id_RAT_Speed = 7 id_RAT_ShotPower = 5
SetRatings id_RAT_ShotAccuracy = 9 id_RAT_PassAccuracy = 9 id_RAT_OffensiveAbility = 10
SetRatings id_RAT_LongShotEnable = 0 id_RAT_Immunity = 0 id_RAT_LongPassEnable = 9
SetRatings id_RAT_RokReceiving = 10 id_RAT_Stealing = 7 id_RAT_Aggression = 7
SetRatings id_RAT_Damage = 100 id_RAT_Gender = 1
SetRatings id_RAT_Speedburst0a = 0 id_RAT_Speedburst0b = 1
SetRatings id_RAT_Speedburst1a = 1 id_RAT_Speedburst1b = 1
SetRatings id_RAT_Speedburst2a = 1 id_RAT_Speedburst2b = 1
SetRatings id_RAT_Speedburst3a = 0 id_RAT_Speedburst3b = 1
SetRatings id_RAT_Speedburst4a = 1 id_RAT_Speedburst4b = 1
SetRatings id_RAT_Pass0 = 40 id_RAT_Pass1 = 80 id_RAT_Pass2 = 100
SetRatings id_RAT_Multiplier0 = -2 id_RAT_Multiplier1 = 2
SetRatings id_RAT_Fighting0 = 20 id_RAT_Fighting1 = 30 id_RAT_Fighting2 = 10
SetRatings id_RAT_Fighting3 = 40 id_RAT_Fighting4 = 0
SetRatings id_RAT_FlyingRepetoire = 26 id_RAT_HalfpipeRepetoire = 56
SetRatings id_RAT_WinCloseFreeRok = 0 id_RAT_LoseCloseFreeRok = 0
SetRatings id_RAT_WinFarFreeRok = 1 id_RAT_LoseFarFreeRok = 1
SetRatings id_RAT_WinOffWingJob = 0 id_RAT_LoseOffWingJob = 0
SetRatings id_RAT_Turnstile0 = 1 id_RAT_Turnstile1 = 0
SetRatings id_RAT_CarryRokThrowDist = 100
SetRatings id_RAT_WinAggressionOnOthers = 400 id_RAT_LoseAggressionOnOthers = 400
SetRatings id_RAT_WinCarryRokRegroupDist = 150 id_RAT_LoseCarryRokRegroupDist = 150
SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3 #id_COB_Dr0_Awareness
SetCollisionObject type = DromerModelBubble component = 1 radius = 1.5 centroid = 0 3 0 #id_COB_Dromer_0
SetCollisionObject type = DromerBodyBubble radius = 2 centroid = 0 3 0 #id_COB_DromerBody_0
SetCollisionObject type = DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678 #id_COB_BatonEzone_0
EndObjectDefinition
#========================================
DefineObject type=Dromer name=Seatl1 modfile=Seadhi mat = Seadhi
SetMotionParams pos = -50 -65 0 accel=30 speed= 42 azim= -270 elev = 45 fric=.03 elas=0.32
SetPlans Defense CarryRok OffWing Human Sideln
SetRatings id_RAT_WeightClass = 8 id_RAT_Stamina =9 id_RAT_Checking = 8
SetRatings id_RAT_Balance =9 id_RAT_Speed = 5 id_RAT_ShotPower = 4
SetRatings id_RAT_ShotAccuracy = 5 id_RAT_PassAccuracy = 8 id_RAT_OffensiveAbility = 10
SetRatings id_RAT_LongShotEnable = 0 id_RAT_Immunity = 0 id_RAT_LongPassEnable = 0
SetRatings id_RAT_RokReceiving = 9 id_RAT_Stealing =5 id_RAT_Aggression = 9
SetRatings id_RAT_Damage = 100
SetRatings id_RAT_Speedburst0a = 0 id_RAT_Speedburst0b = 1
SetRatings id_RAT_Speedburst1a = 1 id_RAT_Speedburst1b = 1
SetRatings id_RAT_Speedburst2a = 1 id_RAT_Speedburst2b = 1
SetRatings id_RAT_Speedburst3a = 0 id_RAT_Speedburst3b = 1
SetRatings id_RAT_Speedburst4a = 1 id_RAT_Speedburst4b = 1
SetRatings id_RAT_Pass0 = 40 id_RAT_Pass1 = 80 id_RAT_Pass2 = 100
SetRatings id_RAT_Multiplier0 = -2 id_RAT_Multiplier1 = 2
SetRatings id_RAT_Fighting0 = 20 id_RAT_Fighting1 = 30 id_RAT_Fighting2 = 10
SetRatings id_RAT_Fighting3 = 40 id_RAT_Fighting4 = 0
SetRatings id_RAT_FlyingRepetoire = 26 id_RAT_HalfpipeRepetoire = 56
SetRatings id_RAT_WinCloseFreeRok = 0 id_RAT_LoseCloseFreeRok = 0
SetRatings id_RAT_WinFarFreeRok = 1 id_RAT_LoseFarFreeRok = 1
SetRatings id_RAT_WinOffWingJob = 0 id_RAT_LoseOffWingJob = 0
SetRatings id_RAT_Turnstile0 = 1 id_RAT_Turnstile1 = 0
SetRatings id_RAT_CarryRokThrowDist = 90
SetRatings id_RAT_WinAggressionOnOthers = 400 id_RAT_LoseAggressionOnOthers = 400
SetRatings id_RAT_WinCarryRokRegroupDist = 150 id_RAT_LoseCarryRokRegroupDist = 150
SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3
SetCollisionObject type = DromerModelBubble component = 1 radius = 1.5 centroid = 0 3 0 #id_COB_Dromer_0
SetCollisionObject type = DromerBodyBubble radius = 2 centroid = 0 3 0
SetCollisionObject type = DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678
EndObjectDefinition
#========================================
DefineObject type=Dromer name=SEGoalie modfile=Seagoa mat = Seagoa
SetMotionParams pos = 0 -192.5 -20.8 accel=30 speed= 35 azim= 180 elev = 0 fric=.03 elas=0.32
SetPlans Goalie
SetGoalieRatings id_GRT_WeightClass = 5 id_GRT_Strength= 7 id_GRT_ReactionTime = 8
SetGoalieRatings id_GRT_Balance = 7 id_GRT_Speed = 6 id_GRT_PassAccuracy = 8
SetGoalieRatings id_GRT_Intelligence =9 id_GRT_UnderPressure = 2 id_GRT_SaveRight = 9
SetGoalieRatings id_GRT_SaveLeft =4 id_GRT_SaveHigh = 8 id_GRT_SaveLow = 10
SetGoalieRatings id_GRT_ShieldBlocking = 7 id_GRT_CatchingAbility = 8 id_GRT_Aggression = 5
SetGoalieRatings id_GRT_Overall = 8
SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3
SetCollisionObject type = DromerModelBubble component = 1 radius = 3.0 centroid = 0 3 0 #id_COB_Dromer_0
SetCollisionObject type = DromerBodyBubble radius = 3 centroid = 0 3 0
SetCollisionObject type = DromerScoopBubble component = 15 radius = 3 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678
EndObjectDefinition
#========================================